The touchscreen on the first five generations is a 9 cm (3.5 in) liquid crystal display with scratch-resistant glass, while the one on the iPhone 5 is 4 inches.[7] The capacitive touchscreen is designed for a bare finger, or multiple fingers for multi-touch sensing. The screens on the first three generations have a resolution of 320×480 (HVGA) at 163 ppi; those on the iPhone 4 and iPhone 4S have a resolution of 640×960 at 326 ppi, and the iPhone 5, 640×1136 at 326 ppi. All iPhones were and still are equipped with LCDs. The initial models were using twisted-nematic (TN) LCDs. Starting with iPhone 4, the technology was changed to in-plane switching (IPS) LCDs. The iPhone 5 model's screen results in an aspect ratio of approximately 16:9. The touch and gesture features of the iPhone are based on technology originally developed by FingerWorks.[99] Most gloves and styli prevent the necessary electrical conductivity;[100][101][102][103] although capacitive styli can be used with iPhone's finger-touch screen. The iPhone 3GS and later also feature a fingerprint-resistant oleophobic coating.[104] The top and side of an iPhone 5S, externally identical to the iPhone 5. From left to right, sides: wake/sleep button, silence switch, volume controls. The iPhone has a minimal hardware user interface, featuring five buttons. The only physical menu button is situated directly below the display, and is called the "Home button" because it closes the active app and navigates to the home screen of the interface. The home button is denoted not by a house, as on many other similar devices, but a rounded square, reminiscent of the shape of icons on the home screen. A multifunction sleep/wake button is located on the top of the device. It serves as the unit's power button, and also controls phone calls. When a call is received, pressing the sleep/wake button once silences the ringtone, and when pressed twice transfers the call to voicemail. Situated on the left spine are the volume adjustment controls. The iPhone 4 has two separate circular buttons to increase and decrease the volume; all earlier models house two switches under a single plastic panel, known as a rocker switch, which could reasonably be counted as either one or two buttons. Directly above the volume controls is a ring/silent switch that when engaged mutes telephone ringing, alert sounds from new & sent emails, text messages, and other push notifications, camera shutter sounds, Voice Memo sound effects, phone lock/unlock sounds, keyboard clicks, and spoken autocorrections. This switch does not mute alarm sounds from the Clock application, and in some countries or regions it will not mute the camera shutter or Voice Memo sound effects.[105] All buttons except Home were made of plastic on the original first generation iPhone and metal on all later models. The touchscreen furnishes the remainder of the user interface. A software update in January 2008[106] allowed the first-generation iPhone to use cell tower and Wi-Fi network locations trilateration,[107] despite lacking GPS hardware. Since the iPhone 3G generation, the iPhone employs A-GPS operated by the United States. Since the iPhone 4S generation the device also supports the GLONASS global positioning system, which is operated by Russia. Sensors The display responds to three sensors (four since the iPhone 4). Moving the iPhone around triggers two other sensors (three since the iPhone 4), which are used to enable motion-controlled gaming applications and location-based services. Proximity sensor A proximity sensor deactivates the display and touchscreen when the device is brought near the face during a call. This is done to save battery power and to prevent inadvertent inputs from the user's face and ears. Ambient light sensor An ambient light sensor adjusts the display brightness which in turn saves battery power. Accelerometer A 3-axis accelerometer senses the orientation of the phone and changes the screen accordingly, allowing the user to easily switch between portrait and landscape mode.[108] Photo browsing, web browsing, and music playing support both upright and left or right widescreen orientations.[109] Unlike the iPad, the iPhone does not rotate the screen when turned upside-down, with the Home button above the screen, unless the running program has been specifically designed to do so. The 3.0 update added landscape support for still other applications, such as email, and introduced shaking the unit as a form of input.[110][111] The accelerometer can also be used to control third-party apps, notably games. Magnetometer A magnetometer is built-in since the iPhone 3GS generation, which is used to measure the strength and/or direction of the magnetic field in the vicinity of the device. Sometimes certain devices or radio signals can interfere with the magnetometer requiring users to either move away from the interference or re-calibrate by moving the device in a figure 8 motion. Since the iPhone 3GS, the iPhone also features a Compass app which was unique at time of release, showing a compass that points in the direction of the magnetic field. Gyroscopic sensor Beginning with the iPhone 4 generation, Apple's smartphones also include a gyroscopic sensor, enhancing its perception of how it is moved. Audio and output From left to right is the headphone jack, microphone, Lightning connector, and built-in speaker on the base of the iPhone 5S. On the bottom of the iPhone, there is a speaker to the left of the dock connector and a microphone to the right. There is an additional loudspeaker above the screen that serves as an earpiece during phone calls. The iPhone 4 includes an additional microphone at the top of the unit for noise cancellation, and switches the placement of the microphone and speaker on the base on the unit—the speaker is on the right.[112] Volume controls are located on the left side of all iPhone models and as a slider in the iPod application. The 3.5mm TRRS connector for the headphones is located on the top left corner of the device for the first five generations (original through 4S), after which time it was moved to the bottom left corner.[113] The headphone socket on the 1st-generation iPhone is recessed into the casing, making it incompatible with most headsets without the use of an adapter.[114] Subsequent generations eliminated the problem by using a flush-mounted headphone socket. Cars equipped with an auxiliary jack allow handsfree use of the iPhone while driving as a substitute for Bluetooth. Apple's own headset has a multipurpose button near the microphone that can play or pause music, skip tracks, and answer or end phone calls without touching the iPhone. A small number of third-party headsets specifically designed for the iPhone also include the microphone and control button.[115] The current headsets also provide volume controls, which are only compatible with more recent models.[116] A fourth ring in the audio jack carries this extra information. The built-in Bluetooth 2.x+EDR supports wireless earpieces and headphones, which requires the HSP profile. Stereo audio was added in the 3.0 update for hardware that supports A2DP.[110][111] While non-sanctioned third-party solutions exist, the iPhone does not officially support the OBEX file transfer protocol.[117] The lack of these profiles prevents iPhone users from exchanging multimedia files, such as pictures, music and videos, with other Bluetooth-enabled cell phones. Composite[118] or component[119] video at up to 576i and stereo audio can be output from the dock connector using an adapter sold by Apple. iPhone 4 also supports 1024×768 VGA output[120] without audio, and HDMI output,[121] with stereo audio, via dock adapters. The iPhone did not support voice recording until the 3.0 software update.[110][111] Battery Replacing the battery requires disassembling the iPhone unit and exposing the internal hardware The iPhone features an internal rechargeable lithium-ion battery. Like an iPod, but unlike most other mobile phones at the time of its launch, the battery is not user-replaceable.[114][122] The iPhone can be charged when connected to a computer for syncing across the included USB to dock connector cable, similar to charging an iPod. Alternatively, a USB to AC adapter (or "wall charger," also included) can be connected to the cable to charge directly from an AC outlet. Apple runs tests on preproduction units to determine battery life. Apple's website says that the battery life "is designed to retain up to 80% of its original capacity after 400 full charge and discharge cycles",[123] which is comparable to iPod batteries. The battery life of early models of the iPhone has been criticized by several technology journalists as insufficient and less than Apple's claims.[124][125][126][127] This is also reflected by a J. D. Power and Associates customer satisfaction survey, which gave the "battery aspects" of the iPhone 3G its lowest rating of 2 out of 5 stars.[128][129] If the battery malfunctions or dies prematurely, the phone can be returned to Apple and replaced for free while still under warranty.[130] The warranty lasts one year from purchase and can be extended to two years with AppleCare. The battery replacement service and its pricing was not made known to buyers until the day the product was launched;[131][132] it is similar to how Apple (and third parties) replace batteries for iPods. The Foundation for Taxpayer and Consumer Rights, a consumer advocate group, has sent a complaint to Apple and AT&T over the fee that consumers have to pay to have the battery replaced.[131] Since July 2007, third-party battery replacement kits have been available[133] at a much lower price than Apple's own battery replacement program. These kits often include a small screwdriver and an instruction leaflet, but as with many newer iPod models the battery in the first generation iPhone has been soldered in. Therefore a soldering iron is required to install the new battery. The iPhone 3G uses a different battery fitted with a connector that is easier to replace.[134] A patent filed by the corporation, published in late July 2013, revealed the development of a new iPhone battery system that uses location data in combination with data on the user's habits to moderate the handsets power settings accordingly. Apple is working towards a power management system that will provide features such as the ability to estimate the length of time a user will be away from a power source to modify energy usage and a detection function that adjusts the charging rate to best suit the type of power source that is being used.[135] The iPhone 4 is the first generation to have two cameras. The LED flash for the rear-facing camera (top) and the forward-facing camera (bottom) are available on the iPhone 4 and subsequent models. Camera The 1st-generation iPhone and iPhone 3G have a fixed-focus 2.0-megapixel camera on the back for digital photos. It has no optical zoom, flash or autofocus, and does not natively support video recording. (iPhone 3G can record video via a third-party app available on the App Store, and jailbreaking also allows users to do so.) iPhone OS 2.0 introduced geotagging for photos. The iPhone 3GS has a 3.2-megapixel camera with autofocus, auto white balance, and auto macro (up to 10 cm). Manufactured by OmniVision, the camera can also capture 640×480 (VGA resolution) video at 30 frames per second,[136] although unlike higher-end CCD-based video cameras, it exhibits the rolling shutter effect.[137] The video can be cropped on the iPhone and directly uploaded to YouTube, MobileMe, or other services. The iPhone 4 introduced a 5.0-megapixel camera (2592×1936 pixels) that can record video at 720p resolution, considered high-definition. It also has a backside-illuminated sensor that can capture pictures in low light and an LED flash that can stay lit while recording video.[138] It is the first iPhone that can natively do high dynamic range photography.[139] The iPhone 4 also has a second camera on the front that can take VGA photos and record SD video. Saved recordings may be synced to the host computer, attached to email, or (where supported) sent by MMS. The iPhone 4S' camera can shoot 8-MP stills and 1080p video, can be accessed directly from the lock screen, and can be triggered using the volume-up button as a shutter trigger. The built-in gyroscope can stabilize the image while recording video. The iPhone 5 and iPhone 4S, running iOS 6 or later, can take panoramas using the built-in camera app,[140] and the iPhone 5 can also take still photos while recording video.[141] The camera on the iPhone 5 reportedly shows purple haze when the light source is just out of frame,[142] although Consumer Reports said it "is no more prone to purple hazing on photos shot into a bright light source than its predecessor or than several Android phones with fine cameras..."[143] On all five model generations, the phone can be configured to bring up the camera app by quickly pressing the home key twice.[144] On all iPhones running iOS 5, it can also be accessed from the lock screen directly. Storage and SIM An iPhone 5S with the SIM slot open. The SIM ejector tool is still placed in the eject hole. The iPhone was initially released with two options for internal storage size: 4 GB or 8 GB. On September 5, 2007, Apple discontinued the 4 GB models.[145] On February 5, 2008, Apple added a 16 GB model.[146] The iPhone 3G was available in 16 GB and 8 GB. The iPhone 3GS came in 16 GB and 32 GB variants and remained available in 8 GB until September 2012, more than three years after its launch. The iPhone 4 was available in 16 GB and 32 GB variants, as well as an 8 GB variant to be sold alongside the iPhone 4S at a reduced price point. The iPhone 4S was available in three sizes: 16 GB, 32 GB and 64 GB. The iPhone 5 was available in the same three sizes previously available to the iPhone 4S: 16 GB, 32 GB, and 64 GB. GSM models of the iPhone use a SIM card to identify themselves to the GSM network. The SIM sits in a tray, which is inserted into a slot at the top of the device. The SIM tray can be ejected with a paper clip or the "SIM ejector tool" (a simple piece of die-cut sheet metal) included with the iPhone 3G and 3GS in the United States and with all models elsewhere in the world.[147][148] Some iPhone models shipped with a SIM ejector tool which was fabricated from an alloy dubbed "Liquidmetal".[149] In most countries, the iPhone is usually sold with a SIM lock, which prevents the iPhone from being used on a different mobile network.[150] The GSM iPhone 4 features a MicroSIM card that is located in a slot on the right side of the device.[151] The CDMA model of the iPhone 4, just the same as any other CDMA-only cell phone, does not use a SIM card or have a SIM card slot. An iPhone 4S activated on a CDMA carrier, however, does have a SIM card slot but does not rely on a SIM card for activation on that CDMA network. A CDMA-activated iPhone 4S usually has a carrier-approved roaming SIM preloaded in its SIM slot at the time of purchase that is used for roaming on certain carrier-approved international GSM networks only. The SIM slot is locked to only use the roaming SIM card provided by the CDMA carrier.[152] In the case of Verizon, for example, one can request that the SIM slot be unlocked for international use by calling their support number and requesting an international unlock if their account has been in good standing for the past 60 days.[153] This method only unlocks the iPhone 4S for use on international carriers. An iPhone 4S that has been unlocked in this way will reject any non international SIM cards (AT&T Mobility or T-Mobile USA, for example). The iPhone 5 uses the nano-SIM, in order to save more space for internal components. Liquid contact indicators All iPhones (and many other devices by Apple) have a small disc at the bottom of the headphone jack that changes from white to red on contact with water; the iPhone 3G and later models also have a similar indicator at the bottom of the dock connector.[154] Because Apple warranties do not cover water damage, employees examine the indicators before approving warranty repair or replacement. The iPhone's indicators are more exposed than those in some mobile phones from other manufacturers, which carry them in a more protected location, such as beneath the battery behind a battery cover. The iPhone's can be triggered during routine use, by an owner's sweat,[155] steam in a bathroom, and other light environmental moisture.[156] Criticism led Apple to change its water damage policy for iPhones and similar products, allowing customers to request further internal inspection of the phone to verify if internal liquid damage sensors were triggered.[157] Included items The contents of the box of an iPhone 4. From left to right: iPhone 4 in plastic holder, written documentation, and (top to bottom) headset, USB cable, wall charger. All iPhone models include written documentation, and a dock connector to USB cable. The first generation and 3G iPhones also came with a cleaning cloth. The first generation iPhone included a stereo headset (earbuds and a microphone) and a plastic dock to hold the unit upright while charging and syncing. The iPhone 3G includes a similar headset plus a SIM eject tool (the first generation model requires a paperclip). The iPhone 3GS includes the SIM eject tool and a revised headset, which adds volume buttons (not functional with previous iPhone versions).[116][158] The iPhone 3G and 3GS are compatible with the same dock, sold separately, but not the first generation model's dock.[159] All versions include a USB power adapter, or "wall charger," which allows the iPhone to charge from an AC outlet. The iPhone 3G and iPhone 3GS sold in North America, Japan, Colombia, Ecuador, and Peru[160][161] include an ultracompact USB power adapter. Software Main articles: iOS and History of iOS The iPhone Home screen of iOS 8 shows most of the applications provided by Apple. Users can download additional applications from the App store, create Web Clips, rearrange the icons, and create and delete folders. The iPhone, iPod Touch and iPad run an operating system known as iOS (formerly iPhone OS). It is a variant of the same Darwin operating system core that is found in Mac OS X. Also included is the "Core Animation" software component from Mac OS X v10.5 Leopard. Together with the PowerVR hardware (and on the iPhone 3GS, OpenGL ES 2.0), it is responsible for the interface's motion graphics. The operating system takes up less than half a gigabyte.[162] It is capable of supporting bundled and future applications from Apple, as well as from third-party developers. Software applications cannot be copied directly from Mac OS X but must be written and compiled specifically for iOS. Like the iPod, the iPhone is managed from a computer using iTunes. The earliest versions of the OS required version 7.3 or later, which is compatible with Mac OS X version 10.3.9 Panther or later, and 32-bit Windows XP or Vista.[163] The release of iTunes 7.6 expanded this support to include 64-bit versions of XP and Vista,[164] and a workaround has been discovered for previous 64-bit Windows operating systems.[165] Apple provides free updates to the OS for the iPhone through iTunes,[162] and major updates have historically accompanied new models.[166] Such updates often require a newer version of iTunes—for example, the 3.0 update requires iTunes 8.2—but the iTunes system requirements have stayed the same. Updates include bug fixes, security patches and new features.[167] For example, iPhone 3G users initially experienced dropped calls until an update was issued.[168][169] Version 3.1 required iTunes 9.0, and iOS 4 required iTunes 9.2. iTunes 10.5, which is required to sync and activate iOS 5, requires Mac OS X 10.5.8 or Leopard on G4 or G5 computers on 800 MHz or higher; versions 10.3 and 10.4 and 10.5–10.5.7 are no longer supported. From September 9, 2014 all new iPhone models released were expected to include a new mobile wallet feature developed in conjunction with major credit card issuers American Express, MasterCard, and Visa.[170] Interface The interface is based around the home screen, a graphical list of available applications. iPhone applications normally run one at a time. Starting with the iPhone 4, a primitive version of multitasking came into play. Users could double click the home button to select recently opened applications.[171] However, the apps never ran in the background. Starting with iOS 7, though, apps can truly multitask, and each open application runs in the background when not in use, although most functionality is still available when making a call or listening to music. The home screen can be accessed at any time by a hardware button below the screen, closing the open application in the process.[172] By default, the Home screen contains the following icons: Messages (SMS and MMS messaging), Calendar, Photos, Camera, YouTube, Stocks, Maps (Google Maps), Weather, Voice Memos, Notes, Clock, Calculator, Settings, iTunes (store), App Store, (on the iPhone 3GS and iPhone 4) Compass, FaceTime and GameCenter were added in iOS 4.0 and 4.1 respectively. In iOS 5, Reminders and Newsstand were added, as well as the iPod application split into separate Music and Videos applications. iOS 6 added Passbook as well as an updated version of Maps that relies on data provided by TomTom as well as other sources. iOS 6 also added a Clock application onto the iPad's homescreen. However, it also no longer supports YouTube. Docked at the base of the screen, four icons for Phone, Mail, Safari (Internet), and Music delineate the iPhone's main purposes.[173] On January 15, 2008, Apple released software update 1.1.3, allowing users to create "Web Clips", home screen icons that resemble apps that open a user-defined page in Safari. After the update, iPhone users can rearrange and place icons on up to nine other adjacent home screens, accessed by a horizontal swipe.[106] Users can also add and delete icons from the dock, which is the same on every home screen. Each home screen holds up to twenty icons for iPhone 2G, 3G, 4 and 4S, while each home screen for iPhone 5 holds up to twenty-four icons due to a larger screen display, and the dock holds up to four icons. Users can delete Web Clips and third-party applications at any time, and may select only certain applications for transfer from iTunes. Apple's default programs, however, may not be removed. The 3.0 update adds a system-wide search, known as Spotlight, to the left of the first home screen.[110][111] Almost all input is given through the touch screen, which understands complex gestures using multi-touch. The iPhone's interaction techniques enable the user to move the content up or down by a touch-drag motion of the finger. For example, zooming in and out of web pages and photos is done by placing two fingers on the screen and spreading them farther apart or bringing them closer together, a gesture known as "pinching". Scrolling through a long list or menu is achieved by sliding a finger over the display from bottom to top, or vice versa to go back. In either case, the list moves as if it is pasted on the outer surface of a wheel, slowly decelerating as if affected by friction. In this way, the interface simulates the physics of a real object. Other user-centered interactive effects include horizontally sliding sub-selection, the vertically sliding keyboard and bookmarks menu, and widgets that turn around to allow settings to be configured on the other side. Menu bars are found at the top and bottom of the screen when necessary. Their options vary by program, but always follow a consistent style motif. In menu hierarchies, a "back" button in the top-left corner of the screen displays the name of the parent folder. Phone When making a call, the iPhone presents a number of options; including FaceTime on supported models. The screen is automatically disabled when held close to the face. The iPhone allows audio conferencing, call holding, call merging, caller ID, and integration with other cellular network features and iPhone functions. For example, if music is playing when a call is received, the music fades out, and fades back in when the call has ended. The proximity sensor shuts off the screen and touch-sensitive circuitry when the iPhone is brought close to the face, both to save battery and prevent unintentional touches. The iPhone does not support video calling or videoconferencing on versions prior to the fourth generation, as there is only one camera on the opposite side of the screen.[174] The iPhone 4 supports video calling using either the front or back camera over Wi-Fi, a feature Apple calls FaceTime.[175] Voice control, introduced in the iPhone 3GS, allows users to say a contact's name or number and the iPhone will dial it.[176] The first two models only support voice dialing through third-party applications.[177] The iPhone includes a visual voicemail (in some countries)[178] feature allowing users to view a list of current voicemail messages on-screen without having to call into their voicemail. Unlike most other systems, messages can be listened to and deleted in a non-chronological order by choosing any message from an on-screen list. A music ringtone feature was introduced in the United States on September 5, 2007. Users can create custom ringtones from songs purchased from the iTunes Store for a small additional fee. The ringtones can be 3 to 30 seconds long from any part of a song, can fade in and out, pause from half a second to five seconds when looped, or loop continuously. All customizing can be done in iTunes,[179] or alternatively with Apple's GarageBand software 4.1.1 or later (available only on Mac OS X)[180] or third-party tools.[181] With the release of iOS 6, which was released on September 19, 2012, Apple added features that enable the user to have options to decline a phone call when a person is calling them. The user can reply with a message, or to set a reminder to call them back at a later time.[182] Multimedia The layout of the music library is similar to that of an iPod or current Symbian S60 phones. The iPhone can sort its media library by songs, artists, albums, videos, playlists, genres, composers, podcasts, audiobooks, and compilations. Options are always presented alphabetically, except in playlists, which retain their order from iTunes. The iPhone uses a large font that allows users plenty of room to touch their selection. Users can rotate their device horizontally to landscape mode to access Cover Flow. Like on iTunes, this feature shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen. Alternatively, headset controls can be used to pause, play, skip, and repeat tracks. On the iPhone 3GS, the volume can be changed with the included Apple Earphones, and the Voice Control feature can be used to identify a track, play songs in a playlist or by a specific artist, or create a Genius playlist.[176] The iPhone supports gapless playback.[183] Like the fifth-generation iPods introduced in 2005, the iPhone can play digital video, allowing users to watch TV shows and movies in widescreen. Double-tapping switches between widescreen and fullscreen video playback. The iPhone allows users to purchase and download songs from the iTunes Store directly to their iPhone. The feature originally required a Wi-Fi network, but now since 2012 can use the cellular data network if one is not available.[184] The iPhone includes software that allows the user to upload, view, and email photos taken with the camera. The user zooms in and out of photos by sliding two fingers further apart or closer together, much like Safari. The Camera application also lets users view the camera roll, the pictures that have been taken with the iPhone's camera. Those pictures are also available in the Photos application, along with any transferred from iPhoto or Aperture on a Mac, or Photoshop on a Windows PC. |
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